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The 5 Necessary and Sufficient Causes Model

This model helps us to move our thinking from the mere correlation of statistics to the causality of reality, experiential reality. This allows us to accurately predict results with real world individual phenomena. Our one experiential world is like a huge flywheel - it will continue going where it is going unless a sufficient Force is applied to change that direction. That Force must have BOTH an Amount significant enough to resist the power of the status quo (flywheel) AND a Direction to change to. Only real Individuals, not abstract ideas, can provide that Force.

There are only 2 simple ideas necessary to understand this model:
Necessary & Sufficient.

Necessary are those causes that are absolutely necessary for something to come into existence or continue to exist.

Sufficient, simply saves us a lot of work. Once we've figured out what's sufficient we can stop worring about all the extras we may have added on - they're not needed!

I'll start with Aristotle's model from 2,000 years ago which had 4 abstract causes.
I'll then show why a fifth cause is 'Necessary' for understanding the experiential world of Individuals, the 'Territory', or 'Nature-made' world. This 5th cause makes thinking very different between Ideas, or concepts, mental models, etc. and the experiential world of Individuals & events. Ideas do not rust or wear out, as things do in our experiential world. To move something physical requires a physical force, not just an idea. And when considering forces we need to be careful about both the amount of the force, AND the direction in which it is applied.

For Aristotle, the abstract idea was the prime objective, and individual realities were but poor copies of his ideal ideas. For me the exact opposite is true. I care about individuals. My relatives and friends are more important to me than his ideal ideas. Indeed I see ideas as simply tools to make individual lives better. In response, I observed and then formulated the 5th Necessary and Sufficient Cause - Context!

Since this distinction between 'Ideal' and 'Experiential' worlds is fundamental to almost all of my ideas, here's some extra pointers to it's explanation:
World Views blog entry and Personal and Experiential Worlds

Aristotle's 4
Necessary & Sufficient Causes
Name House Example Type
Material Lumber Parts
Operational Carpenters Skills
Formal Blueprint Organization
Final Desire Intent
My 5th
Necessary & Sufficient Cause
Experiential Zoning Rules Contexts

Let's start with Aristotle's 4 Causes and use the example of a house, since most of us live in some type of house. In order for a house to come to exist, there are at least 4 necessary 'Causes'.

  1. The first Necessary Cause is the Materials or Parts. These are the pieces of lumber, and pipes for plumbing, some roof shingles, and nowadays electrical wires that go into making a house. You could get all of these and lay them out on the lawn. They are definitely Necessary, in other words, No lumber, No house!, But they certainly don't make a house, they are not Sufficient.

  2. The second Necessary Cause is Skills, some skilled workers. Unless you hire some carpenters, plumbers, roofers and electricians you still don't have a house that you can move into. Again, Necessary, in other words, No skilled workers, No house!, but still not Sufficient.

  3. The Third Necessary Cause is a Plan or blueprint. A diagram of which parts go where. Is there an entrance way, 2 bedrooms, a kitchen, a bathroom, etc.? So now you have a blueprint on the lawn. Again, Necessary, in other words, No blueprint, No house!, but still not Sufficient.

  4. Aristotle calls his 4th Cause the 'Final' cause, I tend to call it the Primary Cause, and that is: Motive, or Passion, Intention, Drive, Desire, or Force, Somebody has to want, really want, that house to exist to buy the land, choose a blueprint, buy the materials, and hire the workers to finally build the house. I'll have many examples later about how crucial and primary this is for understanding and changing personal, social, political, or business change; An Individual, usually a very strong individual, is needed to bring about significant change. Yet ironically, we tend to forget this while analyzing changes.
    We see it in every detective novel - Without Motive, there is no crime!

Now if you're building that house in your mind, which is where Aristotle mostly lived, that's all you need! But I grew up in Brooklyn, New York. There you need a building permit! Also a plumbing permit, and electrical permit, water & sewer permits, etc., etc., etc. When I built my first house in Downingtown, Pennsylvania I only needed a building permit and an electrical permit. In addition, I had to keep the water pump at least 100 feet from the sewerage system, which was also common sense.

All these special individual restrictions I call 'Contexts'. They limit, sometimes severely, what we can create at any one point in time. To create anything in our real, shared, experiential world we have to live within these many specific Contexts. Indeed time or timing can often make or break a project!

I first created this model while at St. John's University, around 1961. Over the last 50 years, I've used it in many different applications and so I now have more examples. Also, when applying it in different areas, we tend to use different words. Remember it's the meanings, not the words that count, but a good choice of words makes it easier to apply the basic idea. Specific words allow us to 'think' within a certain context.

My current Jargon Matrix:

Domain Parts Skills Organization Intentions Contexts
Houses Lumber Carpenters Blueprint Desire Permits
Language Words Selecting Syntax Creating - Hiding Meaning Many contexts
Knowledge Distinctions & Connections Learning, Thinking, Creating & Sharing Understandings & Models Meaning Experiential & Cognitive
Persons Body Emotions Mind Spirit Relationships
Politics Actions Convincing Promoting Special Interests World events
Economics Transactions Leveraging Structures Gain Exchange
Summary Ability Willingness

A Note about my colors.
In a sense they are truly arbitrary, nothing profound.
I chose them mainly to make them easy to remember.


Potential vs Actual Power

Abilities (Resources + Skills + Models) only give us Potential power.
We still need the Will to pull the trigger AND the strength of motive to overcome any of the ever changing contextual resistences to be effective.

Individuals make these decisions.

The US can have the most powerful weapons in the world; but if our president is unwilling to pull the trigger, we might as well have a slingshot.

Second example:
Let's take a simple fire in a campfire or a fireplace as an additional example.

Special note: Somehow, I don't know how he did it, my youngest son, while about 10, started a campfire in the rain!


Third example:
This applies the 5 Necessary and Sufficient Causes Model to defining what Knowledge is briefly:

For a more thorough discussion of What Knowlege is see:
The Nature of Knowledge (Coming soon...)
and for How Knowledge is transferred from one Individual to another Individual see:
The Knowledge Transfer Process (Coming soon...)


The flip side, an extra benefit of using The 5 Necessary and Sufficient Causes Model.
Because ALL 5 causes are necessary for something to come into existence, they are also necessary for that something to continue to exist. This is not as easy to see but can be very useful. Back to the house example, if the lumber rots away or is eaten by termites, the house might fall. Likewise for skillful maintenance and repairs, and conforming to changing zoning laws.
BUT
There are many thing we want to get rid of, such as diseases, crime, poverty, unnecessary violence, ignorance, flood damage, fire etc. Using this model opens up a whole new approach to these problems. Consider fire. It needs a supply of oxygen and material to burn. By cutting a wide trench around a fire, we deprive it of burnable materials. Or, by smothering it with foam we cut off the needed oxygen and the fire goes out!

Dangerous false application of this idea.
Instinctively, we all know this principle that if a necessary cause is NOT present, the result will not be present. But when applying it to real world examples we need to exercise caution. Parts (resources) & skills can be substituted.
When a murder is committed with a firearm, some politicians will reason: If the perpetrator did not have a gun, s/he would not have been able to commit the murder. Abstractly, this is true, but if the intent to kill was strong, the perpetrator could use a knife, poison, an explosive, a faked accident, etc.

A second, & greater abstract fallacy is the notion that simply passing a law makes things happen. It may in one's imagination, but it doesn't in the experiential world, since criminals don't follow the law. I'm not saying all laws are useless; many greatly reduce the number of violations, but rarely reduce that to Zero.

Existential Caution:
In our real, shared, experiential worlds there is a significant issue with this 5 Necessary and Sufficient Causes Model. In the abstract conceptual world things are quite black & white, they either exist or they don't; they fit into a category or they don't. But in our real, shared, experiential worlds there are always degrees of presence. Try to buy some 'pure' copper, or gold, or lead, or even water or oxygen, it's almost impossible. All things in our experiential world are 'impure'; a given sample has more or less of the substance we want. So a critical issue with these 5 Necessary & Sufficient Causes is - How much of each is 'necessary & sufficient' to say - Yes it's present! Or if we are trying to eliminate something, - Yes, it's absent! When looking at these sometimes small differences, the relevant question is:

When does the difference make a difference?

To address this real, experiential world issue, and the additional complication that nothing in our experiential world is static; things either grow or shrink over time, I created yet another Model.
See the details at: The Dynamic Thresholds or Relative Absolutes Model

Last Updated: Monday, Feb. 13, 2012 12:20 PM

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